C# 클래스 GW2PAO.Modules.Events.EventsController

상속: IEventsController
파일 보기 프로젝트 열기: SamHurne/gw2pao

공개 메소드들

메소드 설명
Shutdown ( ) : void

Forces a shutdown of the controller, including all running timers/threads

Start ( ) : void

Starts the automatic refresh

Stop ( ) : void

Stops the automatic refresh

비공개 메소드들

메소드 설명
DisplayEventNotification ( IEventNotification notification, ICollection notificationCollection ) : void

Displays an event notification, and then removes the event some time later (user-configurable)

EventsController ( IEventsService eventsService, IZoneService zoneService, IPlayerService playerService, EventsUserData userData ) : System
InitializeEventZoneNames ( ) : void

Initialized all event zone/map names

InitializeEvents ( ) : void

Initializes the collection of world boss events and meta events

InitializeNotifications ( ) : void

Initializes all data for event notifications

RefreshEvents ( object state = null ) : void

Refreshes all events within the events collection This is the primary function of the EventTrackerController

UserData_PropertyChanged ( object sender, System e ) : void

Handles the PropertyChanged event for the EventSettings

메소드 상세

Shutdown() 공개 메소드

Forces a shutdown of the controller, including all running timers/threads
public Shutdown ( ) : void
리턴 void

Start() 공개 메소드

Starts the automatic refresh
public Start ( ) : void
리턴 void

Stop() 공개 메소드

Stops the automatic refresh
public Stop ( ) : void
리턴 void