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Shutdown ( ) : void |
Forces a shutdown of the controller, including all running timers/threads
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Start ( ) : void |
Starts the automatic refresh
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Stop ( ) : void |
Stops the automatic refresh
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DisplayEventNotification ( IEventNotification notification, ICollection |
Displays an event notification, and then removes the event some time later (user-configurable)
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EventsController ( IEventsService eventsService, IZoneService zoneService, IPlayerService playerService, EventsUserData userData ) : System | ||
InitializeEventZoneNames ( ) : void |
Initialized all event zone/map names
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InitializeEvents ( ) : void |
Initializes the collection of world boss events and meta events
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InitializeNotifications ( ) : void |
Initializes all data for event notifications
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RefreshEvents ( object state = null ) : void |
Refreshes all events within the events collection This is the primary function of the EventTrackerController
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UserData_PropertyChanged ( object sender, System e ) : void |
Handles the PropertyChanged event for the EventSettings
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