C# 클래스 GSF.Communication.ZeroMQClient

Represents a ZeroMQ DEALER style socket as a communication client.
상속: ClientBase
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Private Properties

프로퍼티 타입 설명
OpenSocket void
ReceiveDataHandler void

공개 메소드들

메소드 설명
ConnectAsync ( ) : WaitHandle

Connects the ZeroMQClient to the server asynchronously.

Disconnect ( ) : void

Disconnects the ZeroMQClient from the connected server synchronously.

LoadSettings ( ) : void

Loads saved TcpClient settings from the config file if the ClientBase.PersistSettings property is set to true.

Read ( byte buffer, int startIndex, int length ) : int

Reads a number of bytes from the current received data buffer and writes those bytes into a byte array at the specified offset.

This function should only be called from within the ClientBase.ReceiveData event handler. Calling this method outside this event will have unexpected results.

SaveSettings ( ) : void

Saves TcpClient settings to the config file if the ClientBase.PersistSettings property is set to true.

ZeroMQClient ( ) : System

Initializes a new instance of the ZeroMQClient class.

ZeroMQClient ( IContainer container ) : System

Initializes a new instance of the ZeroMQClient class.

ZeroMQClient ( string connectString ) : System

Initializes a new instance of the ZeroMQClient class.

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Releases the unmanaged resources used by the ZeroMQClient and optionally releases the managed resources.

OnConnectionException ( Exception ex ) : void

Raises the ClientBase.ConnectionException event.

OnDisconnectException ( Exception ex ) : void

Raises the ClientBase.SendDataException event for disconnect exceptions.

OnReceiveDataException ( Exception ex ) : void

Raises the ClientBase.ReceiveDataException event.

OnSendDataException ( Exception ex ) : void

Raises the ClientBase.SendDataException event.

OnUnhandledUserException ( Exception ex ) : void

Raises the ClientBase.UnhandledUserException event.

SendDataAsync ( byte data, int offset, int length ) : WaitHandle

Sends data to the server asynchronously.

ValidateConnectionString ( string connectionString ) : void

Validates the specified connectionString.

비공개 메소드들

메소드 설명
OpenSocket ( object state ) : void
ReceiveDataHandler ( ) : void

메소드 상세

ConnectAsync() 공개 메소드

Connects the ZeroMQClient to the server asynchronously.
Attempt is made to connect the when it is not disconnected.
public ConnectAsync ( ) : WaitHandle
리턴 System.Threading.WaitHandle

Disconnect() 공개 메소드

Disconnects the ZeroMQClient from the connected server synchronously.
public Disconnect ( ) : void
리턴 void

Dispose() 보호된 메소드

Releases the unmanaged resources used by the ZeroMQClient and optionally releases the managed resources.
protected Dispose ( bool disposing ) : void
disposing bool true to release both managed and unmanaged resources; false to release only unmanaged resources.
리턴 void

LoadSettings() 공개 메소드

Loads saved TcpClient settings from the config file if the ClientBase.PersistSettings property is set to true.
public LoadSettings ( ) : void
리턴 void

OnConnectionException() 보호된 메소드

Raises the ClientBase.ConnectionException event.
protected OnConnectionException ( Exception ex ) : void
ex System.Exception Exception to send to event.
리턴 void

OnDisconnectException() 보호된 메소드

Raises the ClientBase.SendDataException event for disconnect exceptions.
protected OnDisconnectException ( Exception ex ) : void
ex System.Exception Disconnect exception to send to event.
리턴 void

OnReceiveDataException() 보호된 메소드

Raises the ClientBase.ReceiveDataException event.
protected OnReceiveDataException ( Exception ex ) : void
ex System.Exception Exception to send to event.
리턴 void

OnSendDataException() 보호된 메소드

Raises the ClientBase.SendDataException event.
protected OnSendDataException ( Exception ex ) : void
ex System.Exception Exception to send to event.
리턴 void

OnUnhandledUserException() 보호된 메소드

Raises the ClientBase.UnhandledUserException event.
protected OnUnhandledUserException ( Exception ex ) : void
ex System.Exception Exception to send to event.
리턴 void

Read() 공개 메소드

Reads a number of bytes from the current received data buffer and writes those bytes into a byte array at the specified offset.
This function should only be called from within the ClientBase.ReceiveData event handler. Calling this method outside this event will have unexpected results.
No received data buffer has been defined to read. is null. /// or is less than 0 -or- /// and will exceed length. ///
public Read ( byte buffer, int startIndex, int length ) : int
buffer byte Destination buffer used to hold copied bytes.
startIndex int 0-based starting index into destination to begin writing data.
length int The number of bytes to read from current received data buffer and write into .
리턴 int

SaveSettings() 공개 메소드

Saves TcpClient settings to the config file if the ClientBase.PersistSettings property is set to true.
public SaveSettings ( ) : void
리턴 void

SendDataAsync() 보호된 메소드

Sends data to the server asynchronously.
protected SendDataAsync ( byte data, int offset, int length ) : WaitHandle
data byte The buffer that contains the binary data to be sent.
offset int The zero-based position in the at which to begin sending data.
length int The number of bytes to be sent from starting at the .
리턴 System.Threading.WaitHandle

ValidateConnectionString() 보호된 메소드

Validates the specified connectionString.
Server property is missing. Server property is invalid. Server port value is not between and .
protected ValidateConnectionString ( string connectionString ) : void
connectionString string Connection string to be validated.
리턴 void

ZeroMQClient() 공개 메소드

Initializes a new instance of the ZeroMQClient class.
public ZeroMQClient ( ) : System
리턴 System

ZeroMQClient() 공개 메소드

Initializes a new instance of the ZeroMQClient class.
public ZeroMQClient ( IContainer container ) : System
container IContainer object that contains the .
리턴 System

ZeroMQClient() 공개 메소드

Initializes a new instance of the ZeroMQClient class.
public ZeroMQClient ( string connectString ) : System
connectString string Connect string of the . See for format.
리턴 System