메소드 | 설명 | |
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GameStateRenderer ( ) : System | ||
Render ( |
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Render ( int player, |
Renders relative to the player's perspective.
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Render ( int player, int width, int height, |
메소드 | 설명 | |
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CreateDie ( int number, int length, |
public static Render ( |
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gamestate | ||
리턴 |
public static Render ( int player, |
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player | int | |
gamestate | ||
리턴 |
public static Render ( int player, int width, int height, |
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player | int | |
width | int | |
height | int | |
gamestate | ||
bounding_chequers | List |
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리턴 |