메소드 | 설명 | |
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Close ( ) : void | ||
CreateNew ( ) : |
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DoubleHint ( GameState gamestate ) : |
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DoubleResponseHint ( GameState gamestate ) : |
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GnuBgHintModule ( string path ) : System | ||
GnuBgHintModule ( string path, IEnumerable |
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Initialize ( ) : void | ||
PlayHint ( GameState gamestate, int max_hints ) : List |
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PlayHint ( GameState gamestate ) : |
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ResignHint ( GameState gamestate, bool has_moved ) : |
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ResignResponseHint ( GameState gamestate ) : |
public DoubleHint ( GameState gamestate ) : |
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gamestate | GameState | |
리턴 |
public DoubleResponseHint ( GameState gamestate ) : |
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gamestate | GameState | |
리턴 |
public GnuBgHintModule ( string path, IEnumerable |
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path | string | |
settings | IEnumerable |
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리턴 | System |
public PlayHint ( GameState gamestate, int max_hints ) : List |
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gamestate | GameState | |
max_hints | int | |
리턴 | List |
public PlayHint ( GameState gamestate ) : |
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gamestate | GameState | |
리턴 |
public ResignHint ( GameState gamestate, bool has_moved ) : |
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gamestate | GameState | |
has_moved | bool | |
리턴 |
public ResignResponseHint ( GameState gamestate ) : |
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gamestate | GameState | |
리턴 |