메소드 | 설명 | |
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Run ( ) : void |
메소드 | 설명 | |
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BindWorld ( World world ) : void | ||
DestroyCollision ( |
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InitDebug ( ) : void | ||
InitializeCollision ( |
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Update ( ) : void | ||
UpdateAnimation ( float delta ) : void | ||
UpdateCollision ( float delta ) : void | ||
UpdateControllers ( float delta ) : void | ||
WorldNodeAdded ( object sender, object args ) : void | ||
WorldNodeRemoved ( object sender, object args ) : void |