C# 클래스 GAudio.PulsedPatternModule

상속: AGATPulsedPattern
파일 보기 프로젝트 열기: gregzo/G-Audio 1 사용 예제들

공개 메소드들

메소드 설명
AddSample ( string sampleName ) : void

Adds a new PatternSample at the end of the list. You may then retrieve the updated samples ( Samples property ), and configure the newly added sample's parameters.

InsertSample ( PatternSample newSample, int index ) : void

Inserts a pre configured PatternSample in the pattern.

PlaySample ( int index, double dspTime ) : void
RemoveSampleAt ( int index ) : void

Removes the PatternSample at specified index.

보호된 메소드들

메소드 설명
CanSubscribeToPulse ( ) : bool
OnDestroy ( ) : void
UpdatedSampleCount ( ) : int

메소드 상세

AddSample() 공개 메소드

Adds a new PatternSample at the end of the list. You may then retrieve the updated samples ( Samples property ), and configure the newly added sample's parameters.
public AddSample ( string sampleName ) : void
sampleName string
리턴 void

CanSubscribeToPulse() 보호된 메소드

protected CanSubscribeToPulse ( ) : bool
리턴 bool

InsertSample() 공개 메소드

Inserts a pre configured PatternSample in the pattern.
public InsertSample ( PatternSample newSample, int index ) : void
newSample PatternSample
index int
리턴 void

OnDestroy() 보호된 메소드

protected OnDestroy ( ) : void
리턴 void

PlaySample() 공개 메소드

public PlaySample ( int index, double dspTime ) : void
index int
dspTime double
리턴 void

RemoveSampleAt() 공개 메소드

Removes the PatternSample at specified index.
public RemoveSampleAt ( int index ) : void
index int Index.
리턴 void

UpdatedSampleCount() 보호된 메소드

protected UpdatedSampleCount ( ) : int
리턴 int