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GetTexture ( ) : DynamicTexture |
Retrieves a Texture2D containing the current frame of video being played.
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Pause ( ) : void |
Pauses the currently playing video.
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Play ( Video video ) : void |
Plays a Video.
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Resume ( ) : void |
Resumes a paused video.
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Stop ( ) : void |
Stops playing a video.
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VideoPlayer ( ) : System |
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Dispose ( bool disposing ) : void |
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OnTopologyReady ( ) : void |
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PlatformDispose ( bool disposing ) : void |
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PlatformGetPlayPosition ( ) : System.TimeSpan |
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PlatformGetState ( MediaState &result ) : void |
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PlatformGetTexture ( ) : DynamicTexture |
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PlatformInitialize ( ) : void |
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PlatformPause ( ) : void |
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PlatformPlay ( ) : void |
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PlatformResume ( ) : void |
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PlatformSetIsLooped ( ) : void |
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PlatformSetIsMuted ( ) : void |
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PlatformSetVolume ( ) : void |
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PlatformStop ( ) : void |
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SetChannelVolumes ( ) : void |
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