C# 클래스 FullInspector.LayoutToolkit.fiHorizontalLayout

Does a horizontal layout similar to GUILayout.Horizontal.
상속: fiLayout, IEnumerable
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Private Properties

프로퍼티 타입 설명
ActualAdd void
IEnumerable IEnumerator

공개 메소드들

메소드 설명
Add ( fiLayout rule ) : void

Create an rule with auto width.

Add ( float width ) : void

Create a divider.

Add ( float width, fiLayout rule ) : void

Create a rule with the specific width.

Add ( string id ) : void

Create a label with auto width and the default height.

Add ( string id, fiLayout rule ) : void

Create a labeled rule that has auto width.

Add ( string id, float width ) : void

Create a label with a specific width.

Add ( string id, float width, fiLayout rule ) : void

Create a rule with the specified width and label.

GetSectionRect ( string sectionId, Rect initial ) : Rect
RespondsTo ( string sectionId ) : bool
fiHorizontalLayout ( ) : System
fiHorizontalLayout ( fiLayout defaultRule ) : System

비공개 메소드들

메소드 설명
ActualAdd ( string id, float width, fiExpandMode expandMode, fiLayout rule ) : void
IEnumerable ( ) : IEnumerator

메소드 상세

Add() 공개 메소드

Create an rule with auto width.
public Add ( fiLayout rule ) : void
rule fiLayout
리턴 void

Add() 공개 메소드

Create a divider.
public Add ( float width ) : void
width float
리턴 void

Add() 공개 메소드

Create a rule with the specific width.
public Add ( float width, fiLayout rule ) : void
width float
rule fiLayout
리턴 void

Add() 공개 메소드

Create a label with auto width and the default height.
public Add ( string id ) : void
id string
리턴 void

Add() 공개 메소드

Create a labeled rule that has auto width.
public Add ( string id, fiLayout rule ) : void
id string
rule fiLayout
리턴 void

Add() 공개 메소드

Create a label with a specific width.
public Add ( string id, float width ) : void
id string
width float
리턴 void

Add() 공개 메소드

Create a rule with the specified width and label.
public Add ( string id, float width, fiLayout rule ) : void
id string
width float
rule fiLayout
리턴 void

GetSectionRect() 공개 메소드

public GetSectionRect ( string sectionId, Rect initial ) : Rect
sectionId string
initial UnityEngine.Rect
리턴 UnityEngine.Rect

RespondsTo() 공개 메소드

public RespondsTo ( string sectionId ) : bool
sectionId string
리턴 bool

fiHorizontalLayout() 공개 메소드

public fiHorizontalLayout ( ) : System
리턴 System

fiHorizontalLayout() 공개 메소드

public fiHorizontalLayout ( fiLayout defaultRule ) : System
defaultRule fiLayout
리턴 System