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설명 |
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Font ( UIntPtr handle ) : System |
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MFFont_BlitText ( UIntPtr font, int x, int y, MFVector &colour, [ text, int maxChars ) : int |
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MFFont_Create ( [ name ) : UIntPtr |
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MFFont_DrawText ( UIntPtr font, MFVector &pos, float height, MFVector &colour, [ text, int maxChars, MFMatrix <w ) : float |
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MFFont_DrawText2 ( UIntPtr font, float x, float y, float height, MFVector &colour, [ text, int maxChars, MFMatrix <w ) : float |
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MFFont_DrawTextAnchored ( UIntPtr font, [ text, MFVector &pos, MFFontJustify justification, float lineWidth, float textHeight, MFVector &colour, int numChars, MFMatrix <w ) : float |
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MFFont_DrawTextJustified ( UIntPtr font, [ text, MFVector &pos, float boxWidth, float boxHeight, MFFontJustify justification, float textHeight, MFVector &colour, int numChars, MFMatrix <w ) : float |
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MFFont_GetCharPos ( UIntPtr font, [ text, int charIndex, float height ) : MFVector |
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MFFont_GetCharacterWidth ( UIntPtr font, int character ) : float |
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MFFont_GetDebugFont ( ) : UIntPtr |
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MFFont_GetFontHeight ( UIntPtr font ) : float |
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MFFont_GetStringWidth ( UIntPtr font, [ text, float height, float lineWidth, int maxLen, float &totalHeight ) : float |
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MFFont_Release ( UIntPtr font ) : int |
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