프로퍼티 | 타입 | 설명 | |
---|---|---|---|
SetUpPoints | void | ||
SetUpPointsAndVertices | void | ||
SetUpVertex | void | ||
SetUpVertexBuffer | void | ||
UpdateGraphicDeviceAndDraw | void |
메소드 | 설명 | |
---|---|---|
Draw ( System.TimeSpan gameTime ) : void |
메소드 | 설명 | |
---|---|---|
Dispose ( bool disposing ) : void | ||
DrawDebugLines ( ) : void | ||
Initialize ( ) : void |
메소드 | 설명 | |
---|---|---|
SetUpPoints ( ) : void | ||
SetUpPointsAndVertices ( int i = 1, bool lastPoint = false ) : void | ||
SetUpVertex ( int i, System.Vector2 &point ) : void | ||
SetUpVertexBuffer ( ) : void | ||
UpdateGraphicDeviceAndDraw ( ) : void |