프로퍼티 | 타입 | 설명 | |
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AllowedAnimals | bool>.Dictionary | ||
Designations | List |
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History | |||
HuntingGrounds | Area | ||
Trigger | |||
UnforbidCorpses | bool |
메소드 | 설명 | |
---|---|---|
AllowHumanLikeMeat ( bool allow ) : void | ||
CleanDesignations ( ) : void |
Remove obsolete designations from the list.
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CleanUp ( ) : void | ||
DrawListEntry ( |
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DrawOverviewDetails ( |
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ExposeData ( ) : void | ||
GetMeatInCorpses ( ) : int | ||
GetMeatInDesignations ( ) : int | ||
ManagerJob_Hunting ( |
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Tick ( ) : void | ||
TryDoJob ( ) : bool |
메소드 | 설명 | |
---|---|---|
AddDesignation ( Designation des ) : void | ||
AddDesignation ( Pawn p ) : void | ||
AddRelevantGameDesignations ( ) : void | ||
CleanAreaDesignations ( ) : void | ||
DoUnforbidCorpses ( bool &workDone ) : void | ||
GetHuntableAnimalsSorted ( ) : List |
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IsValidHuntingTarget ( LocalTargetInfo t ) : bool | ||
IsValidHuntingTarget ( Pawn p ) : bool |
public DrawListEntry ( |
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rect | ||
overview | bool | |
active | bool | |
리턴 | void |
public DrawOverviewDetails ( |
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rect | ||
리턴 | void |
public ManagerJob_Hunting ( |
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manager | ||
리턴 | System |