C# 클래스 FluffyManager.AreaAllowedGUI

파일 보기 프로젝트 열기: FluffierThanThou/RW_Manager 1 사용 예제들

공개 메소드들

메소드 설명
DoAllowedAreaSelectors ( Rect rect, Area areaIn, Map map, AllowedAreaMode mode = AllowedAreaMode.Humanlike, float lrMargin ) : Area
DoAllowedAreaSelectors ( Rect rect, Area &area, Map map, AllowedAreaMode mode = AllowedAreaMode.Humanlike, float lrMargin ) : void
DoAllowedAreaSelectorsMC ( Rect rect, bool>.Dictionary &areas, float lrMargin ) : void

비공개 메소드들

메소드 설명
DoAreaSelector ( Rect rect, Area area, bool status ) : bool
DoAreaSelector ( Rect rect, Area &areaAllowed, Area area ) : void

메소드 상세

DoAllowedAreaSelectors() 공개 정적인 메소드

public static DoAllowedAreaSelectors ( Rect rect, Area areaIn, Map map, AllowedAreaMode mode = AllowedAreaMode.Humanlike, float lrMargin ) : Area
rect UnityEngine.Rect
areaIn Area
map Map
mode AllowedAreaMode
lrMargin float
리턴 Area

DoAllowedAreaSelectors() 공개 정적인 메소드

public static DoAllowedAreaSelectors ( Rect rect, Area &area, Map map, AllowedAreaMode mode = AllowedAreaMode.Humanlike, float lrMargin ) : void
rect UnityEngine.Rect
area Area
map Map
mode AllowedAreaMode
lrMargin float
리턴 void

DoAllowedAreaSelectorsMC() 공개 정적인 메소드

public static DoAllowedAreaSelectorsMC ( Rect rect, bool>.Dictionary &areas, float lrMargin ) : void
rect UnityEngine.Rect
areas bool>.Dictionary
lrMargin float
리턴 void