메소드 | 설명 | |
---|---|---|
Clear ( ) : void | ||
DrawFilledRect ( Rectangle rect ) : void | ||
DrawTexturedRect ( ResourceHandle imageHandle, RectangleF rect, System.Vector2 topLeftUV, System.Vector2 topRightUV, System.Vector2 bottomRightUV, System.Vector2 bottomLeftUV ) : void | ||
DrawTexturedRect ( ResourceHandle imageHandle, RectangleF rect, float u1, float v1, float u2, float v2 ) : void | ||
GwenRenderer ( ) : System | ||
MeasureText ( |
||
PixelColor ( ResourceHandle imageHandle, uint x, uint y, System.Color defaultColor ) : System.Color | ||
Render ( RenderBlock rb ) : void | ||
RenderText ( |
public DrawTexturedRect ( ResourceHandle imageHandle, RectangleF rect, System.Vector2 topLeftUV, System.Vector2 topRightUV, System.Vector2 bottomRightUV, System.Vector2 bottomLeftUV ) : void | ||
imageHandle | ResourceHandle | |
rect | RectangleF | |
topLeftUV | System.Vector2 | |
topRightUV | System.Vector2 | |
bottomRightUV | System.Vector2 | |
bottomLeftUV | System.Vector2 | |
리턴 | void |
public DrawTexturedRect ( ResourceHandle imageHandle, RectangleF rect, float u1, float v1, float u2, float v2 ) : void | ||
imageHandle | ResourceHandle | |
rect | RectangleF | |
u1 | float | |
v1 | float | |
u2 | float | |
v2 | float | |
리턴 | void |
public MeasureText ( |
||
font | ||
text | string | |
리턴 | System.Vector2 |
public PixelColor ( ResourceHandle imageHandle, uint x, uint y, System.Color defaultColor ) : System.Color | ||
imageHandle | ResourceHandle | |
x | uint | |
y | uint | |
defaultColor | System.Color | |
리턴 | System.Color |
public RenderText ( |
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font | ||
position | Vector2i | |
text | string | |
리턴 | void |