프로퍼티 | 타입 | 설명 | |
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connectedTo | List |
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localIP | IPHostEntry | ||
onRemoteCreate | SpriteCustomBehavior | ||
onRemoteName | SpriteCustomBehavior |
메소드 | 설명 | |
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Activity ( ) : void | ||
Connect ( string ipAddress ) : void | ||
Decode ( |
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Decode ( float &targetFloat, byte data, int &offset ) : void | ||
Decode ( long &targetLong, byte data, int &offset ) : void | ||
Decode ( string &targetString, byte data, int &offset ) : void | ||
Disconnect ( ) : void | ||
Encode ( string stringToEncode, |
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GetID ( Sprite s ) : int | ||
GetLastLocalSpriteAdded ( ) : Sprite | ||
GetLocalSprite ( int ID ) : Sprite | ||
GetPacketType ( byte data, int offset ) : int | ||
GetRemoteControlledSprite ( int ID, ushort computerID ) : Sprite | ||
GetRemoteControlledSprite ( string name, ushort computerID ) : Sprite | ||
Host ( ) : void | ||
IsValidIP ( string s ) : bool | ||
NetworkManager ( ) : System | ||
RemovePacket ( |
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ResetDisconnectedState ( ) : void | ||
SendBytes ( byte bytesToSend ) : void | ||
SendPacket ( |
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SendText ( string textToSend ) : void | ||
StartPinging ( ) : void | ||
ToString ( ) : string |
메소드 | 설명 | |
---|---|---|
DecodeData ( byte data, int start, int recv, ushort senderComputerID ) : string | ||
GetPendingSprite ( int ID, ushort computerID ) : |
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SendPing ( ) : void |
public static Decode ( |
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targetInt | ||
data | byte | |
offset | int | |
리턴 | void |
public static Decode ( float &targetFloat, byte data, int &offset ) : void | ||
targetFloat | float | |
data | byte | |
offset | int | |
리턴 | void |
public static Decode ( long &targetLong, byte data, int &offset ) : void | ||
targetLong | long | |
data | byte | |
offset | int | |
리턴 | void |
public static Decode ( string &targetString, byte data, int &offset ) : void | ||
targetString | string | |
data | byte | |
offset | int | |
리턴 | void |
public static Encode ( string stringToEncode, |
||
stringToEncode | string | |
ms | ||
리턴 | void |
public GetPacketType ( byte data, int offset ) : int | ||
data | byte | |
offset | int | |
리턴 | int |
public GetRemoteControlledSprite ( int ID, ushort computerID ) : Sprite | ||
ID | int | |
computerID | ushort | |
리턴 | Sprite |
public GetRemoteControlledSprite ( string name, ushort computerID ) : Sprite | ||
name | string | |
computerID | ushort | |
리턴 | Sprite |
public SendPacket ( |
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packetToSend | ||
리턴 | void |