C# 클래스 FlatRedBall.Glue.IO.ProjectLoader

파일 보기 프로젝트 열기: vchelaru/FlatRedBall

공개 메소드들

메소드 설명
AddSyncedProjectToProjectManager ( string absoluteFileName ) : bool
GetCsprojToLoad ( string &csprojToLoad ) : void
GetGlueExeLocation ( ) : string
LoadProject ( string projectFileName ) : void
LoadProject ( string projectFileName, InitializationWindow initializationWindow ) : void
SetInitWindowText ( string subtext ) : void

비공개 메소드들

메소드 설명
AddEmptyTreeItems ( ) : void
BuildAllOutOfDateFiles ( ) : void
BuildIfOutOfDate ( List rfsList, bool runBuildsAsync, bool runInParallel ) : void
BuildIfOutOfDate ( bool runBuildsAsync, ReferencedFileSave rfs ) : void
CheckForMissingCustomFile ( BaseElementTreeNode baseElementTreeNode ) : void
ClosePreviousProject ( string projectFileName ) : void
CreateEntityTreeNodes ( ) : void
CreateScreenTreeNodes ( ) : void
DeserializeGluxXmlInternal ( string projectFileName, string glueProjectFile ) : bool
FixContentPipelineProjectValues ( List rfsList, ProjectBase contentProjectBase ) : bool
FixProjectErrors ( ) : void
IdentifyAdditionalAssetTypes ( ) : void
MakeGeneratedItemsNested ( ) : void
PerformGluxLoad ( string projectFileName, string glueProjectFile ) : void
PrepareInitializationWindow ( InitializationWindow initializationWindow ) : bool
PrepareSyncedProjects ( string projectFileName ) : void
RefreshSourceFileCache ( ) : void
SetUnsetValues ( ) : void

Sets any values that should not be left uninitialized.

UpdateGlobalContentFileProjectMembership ( ) : void

메소드 상세

AddSyncedProjectToProjectManager() 공개 정적인 메소드

public static AddSyncedProjectToProjectManager ( string absoluteFileName ) : bool
absoluteFileName string
리턴 bool

GetCsprojToLoad() 공개 메소드

public GetCsprojToLoad ( string &csprojToLoad ) : void
csprojToLoad string
리턴 void

GetGlueExeLocation() 공개 정적인 메소드

public static GetGlueExeLocation ( ) : string
리턴 string

LoadProject() 공개 메소드

public LoadProject ( string projectFileName ) : void
projectFileName string
리턴 void

LoadProject() 공개 메소드

public LoadProject ( string projectFileName, InitializationWindow initializationWindow ) : void
projectFileName string
initializationWindow FlatRedBall.Glue.Controls.InitializationWindow
리턴 void

SetInitWindowText() 공개 메소드

public SetInitWindowText ( string subtext ) : void
subtext string
리턴 void