C# 클래스 FlatRedBall.Glue.Controls.TextInputWindow

상속: System.Windows.Forms.Form
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Private Properties

프로퍼티 타입 설명
InitializeComponent void
mOkWindow_Click void

공개 메소드들

메소드 설명
AddControl ( Control control, AboveOrBelow aboveOrBelow = AboveOrBelow.Below ) : void

Adds a control to the TextInputWindow. The control will automatically be positioned below the previously-added control. The spacing can be controlled through the control's Margin property.

If you are adding a control after a label, you may need to adjust the label's height. By default it's bigger than usually desired.

ClickOk ( ) : void
TextInputWindow ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnShown ( EventArgs e ) : void

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

mOkWindow_Click ( object sender, EventArgs e ) : void

메소드 상세

AddControl() 공개 메소드

Adds a control to the TextInputWindow. The control will automatically be positioned below the previously-added control. The spacing can be controlled through the control's Margin property.
If you are adding a control after a label, you may need to adjust the label's height. By default it's bigger than usually desired.
public AddControl ( Control control, AboveOrBelow aboveOrBelow = AboveOrBelow.Below ) : void
control System.Windows.Forms.Control The control to add
aboveOrBelow AboveOrBelow
리턴 void

ClickOk() 공개 메소드

public ClickOk ( ) : void
리턴 void

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

OnShown() 보호된 메소드

protected OnShown ( EventArgs e ) : void
e System.EventArgs
리턴 void

TextInputWindow() 공개 메소드

public TextInputWindow ( ) : System
리턴 System