C# 클래스 FlatRedBall.Glue.Controls.CharacterListCreationWindow

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: vchelaru/FlatRedBall 1 사용 예제들

Private Properties

프로퍼티 타입 설명
AddCharacterContentsToList void
AllFilesList_DoubleClick void
FillWithAvailableNamedObjects void
GetCharacterListButton_Click void
InitializeComponent void
SelectedFileList_DoubleClick void

공개 메소드들

메소드 설명
CharacterListCreationWindow ( ) : System
GetResultingTextFromUsedCharacters ( bool usedCharacters ) : string

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
AddCharacterContentsToList ( string contents, bool usedCharacters ) : void
AllFilesList_DoubleClick ( object sender, EventArgs e ) : void
FillWithAvailableNamedObjects ( ) : void
GetCharacterListButton_Click ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

SelectedFileList_DoubleClick ( object sender, EventArgs e ) : void

메소드 상세

CharacterListCreationWindow() 공개 메소드

public CharacterListCreationWindow ( ) : System
리턴 System

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

GetResultingTextFromUsedCharacters() 공개 메소드

public GetResultingTextFromUsedCharacters ( bool usedCharacters ) : string
usedCharacters bool
리턴 string