C# 클래스 FlatRedBall.Audio.PositionedSound

A sound which has a position enabling effects such as doppler effect and distance-based volume adjustments.
상속: PositionedObject
파일 보기 프로젝트 열기: vchelaru/FlatRedBall 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
Variables SoundVariableCollection

보호된 프로퍼티들

프로퍼티 타입 설명
mEmitter Microsoft.Xna.Framework.Audio.AudioEmitter
mSound Sound

공개 메소드들

메소드 설명
Pause ( ) : void

Pauses playback of this sound

Play ( ) : void

Begins playback of this sound, or resumes playback (if it has been paused)

PositionedSound ( Cue cue, String cueName, string soundBankFile ) : System
Stop ( ) : void

Stops playing this sound immediately

StopAsAuthored ( ) : void

Stops playing this sound as authored in the XACT project

StopImmediately ( ) : void

Stops playing this sound immediately

비공개 메소드들

메소드 설명
UpdateAudio ( ) : void

메소드 상세

Pause() 공개 메소드

Pauses playback of this sound
public Pause ( ) : void
리턴 void

Play() 공개 메소드

Begins playback of this sound, or resumes playback (if it has been paused)
public Play ( ) : void
리턴 void

PositionedSound() 공개 메소드

public PositionedSound ( Cue cue, String cueName, string soundBankFile ) : System
cue Microsoft.Xna.Framework.Audio.Cue
cueName String
soundBankFile string
리턴 System

Stop() 공개 메소드

Stops playing this sound immediately
public Stop ( ) : void
리턴 void

StopAsAuthored() 공개 메소드

Stops playing this sound as authored in the XACT project
public StopAsAuthored ( ) : void
리턴 void

StopImmediately() 공개 메소드

Stops playing this sound immediately
public StopImmediately ( ) : void
리턴 void

프로퍼티 상세

Variables 공개적으로 프로퍼티

public SoundVariableCollection,FlatRedBall.Audio Variables
리턴 SoundVariableCollection

mEmitter 보호되어 있는 프로퍼티

protected AudioEmitter,Microsoft.Xna.Framework.Audio mEmitter
리턴 Microsoft.Xna.Framework.Audio.AudioEmitter

mSound 보호되어 있는 프로퍼티

protected Sound mSound
리턴 Sound