C# 클래스 FilterDemoFramework.SimplePlayEngine

파일 보기 프로젝트 열기: xamarin/monotouch-samples 1 사용 예제들

공개 메소드들

메소드 설명
SelectEffectComponent ( AVAudioUnitComponent component, System.Action completionHandler ) : void
SelectEffectWithComponentDescription ( AudioComponentDescription componentDescription, System.Action completionHandler ) : void
SelectPresetIndex ( int presetIndex ) : void
SimplePlayEngine ( System.Action componentsFoundCallback = null ) : System
TogglePlay ( ) : bool

비공개 메소드들

메소드 설명
Done ( System.Action completionHandler ) : void
ScheduleLoop ( ) : void
SetPlayerFile ( NSUrl fileUrl ) : void
SetSessionActive ( bool active ) : void
UpdateEffectsList ( ) : void

메소드 상세

SelectEffectComponent() 공개 메소드

public SelectEffectComponent ( AVAudioUnitComponent component, System.Action completionHandler ) : void
component AVAudioUnitComponent
completionHandler System.Action
리턴 void

SelectEffectWithComponentDescription() 공개 메소드

public SelectEffectWithComponentDescription ( AudioComponentDescription componentDescription, System.Action completionHandler ) : void
componentDescription AudioComponentDescription
completionHandler System.Action
리턴 void

SelectPresetIndex() 공개 메소드

public SelectPresetIndex ( int presetIndex ) : void
presetIndex int
리턴 void

SimplePlayEngine() 공개 메소드

public SimplePlayEngine ( System.Action componentsFoundCallback = null ) : System
componentsFoundCallback System.Action
리턴 System

TogglePlay() 공개 메소드

public TogglePlay ( ) : bool
리턴 bool