C# 클래스 Files.AudioLogic.SubRoutine

상속: Coroutine
파일 보기 프로젝트 열기: Afr0Games/Project-Dollhouse

공개 프로퍼티들

프로퍼티 타입 설명
Address uint
HitParent Hit
SimpleMode bool
TrackID uint

공개 메소드들

메소드 설명
SubRoutine ( uint TID, uint Address, Hit Parent ) : System

Creates a new SubRoutine instance.

process ( ) : IEnumerable

This runs one HIT instruction, and should be run once every frame for every subroutine.

비공개 메소드들

메소드 설명
GetVariable ( int Location ) : int
ReadByte ( ) : byte
ReadInt32 ( ) : int
ReadUInt32 ( ) : uint
SetLocal ( int Location, int Value ) : void

Sets a local variable to a value.

SetTrack ( uint Index ) : uint

Sets a track for this Subroutine.

SetVariable ( short Location, int Value ) : void

Sets a register to a specific value.

메소드 상세

SubRoutine() 공개 메소드

Creates a new SubRoutine instance.
public SubRoutine ( uint TID, uint Address, Hit Parent ) : System
TID uint ID of the track for this SubRoutine.
Address uint Address of this SubRoutine in HIT.
Parent Hit The HIT that contains this SubRoutine.
리턴 System

process() 공개 메소드

This runs one HIT instruction, and should be run once every frame for every subroutine.
public process ( ) : IEnumerable
리턴 IEnumerable

프로퍼티 상세

Address 공개적으로 프로퍼티

public uint Address
리턴 uint

HitParent 공개적으로 프로퍼티

public Hit,Files.AudioLogic HitParent
리턴 Hit

SimpleMode 공개적으로 프로퍼티

public bool SimpleMode
리턴 bool

TrackID 공개적으로 프로퍼티

public uint TrackID
리턴 uint