C# 클래스 Fiddler.ServerChatter

파일 보기 프로젝트 열기: pashkov/Spontaneous 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
pipeServer Fiddler.ServerPipe

Private Properties

프로퍼티 타입 설명
BuildSOCKS4ConnectHandshakeForTarget byte[]
ConnectToHost bool
CreateConnectedSocket Socket
FreeResponseDataBuffer void
GetHeaders bool
HeadersAvailable bool
Initialize void
LeakResponseBytes bool
ParseResponseForHeaders bool
ReadResponse bool
ReadResponseFromFile bool
ReleaseStreamedChunkedData void
ReleaseStreamedData void
ResendRequest bool
SIDsMatch bool
SendHTTPCONNECTToGateway bool
ServerChatter System
ServerChatter System
TakeEntity byte[]
_PeekAtBody byte[]
_PoisonPipe void
_deleteInformationalMessage void
_detachServerPipe void
isResponseBodyComplete bool
releaseServerPipe void

공개 메소드들

메소드 설명
this ( string sHeader ) : string

비공개 메소드들

메소드 설명
BuildSOCKS4ConnectHandshakeForTarget ( string sTargetHost, int iPort ) : byte[]
ConnectToHost ( ) : bool
CreateConnectedSocket ( IPEndPoint arrDest, Fiddler.Session _oSession ) : Socket
FreeResponseDataBuffer ( ) : void
GetHeaders ( ) : bool
HeadersAvailable ( ) : bool
Initialize ( bool bAllocatePipeReadBuffer ) : void
LeakResponseBytes ( ) : bool
ParseResponseForHeaders ( ) : bool
ReadResponse ( ) : bool
ReadResponseFromFile ( string sFilename ) : bool
ReleaseStreamedChunkedData ( ) : void
ReleaseStreamedData ( ) : void
ResendRequest ( ) : bool
SIDsMatch ( int iPID, string sIDSession, string sIDPipe ) : bool
SendHTTPCONNECTToGateway ( Socket oGWSocket, string sHost, int iPort, string sUserAgent ) : bool
ServerChatter ( Fiddler.Session oSession ) : System
ServerChatter ( Fiddler.Session oSession, string sHeaders ) : System
TakeEntity ( ) : byte[]
_PeekAtBody ( ) : byte[]
_PoisonPipe ( ) : void
_deleteInformationalMessage ( ) : void
_detachServerPipe ( ) : void
isResponseBodyComplete ( ) : bool
releaseServerPipe ( ) : void

메소드 상세

this() 공개 메소드

public this ( string sHeader ) : string
sHeader string
리턴 string

프로퍼티 상세

pipeServer 공개적으로 프로퍼티

public ServerPipe,Fiddler pipeServer
리턴 Fiddler.ServerPipe