메소드 | 설명 | |
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InitializePosition ( Vector2 target ) : void | ||
OptionEntry ( string text, bool isChecked ) : System |
Constructs a new option entry with the specified text.
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Switch ( ) : void | ||
Update ( bool isHovered, |
Updates the menu entry.
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public InitializePosition ( Vector2 target ) : void | ||
target | Vector2 | |
리턴 | void |
public OptionEntry ( string text, bool isChecked ) : System | ||
text | string | |
isChecked | bool | |
리턴 | System |
public Update ( bool isHovered, |
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isHovered | bool | |
gameTime | ||
리턴 | void |