프로퍼티 | 타입 | 설명 | |
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SimProjection | Matrix | ||
SimView | Matrix | ||
View | Matrix |
메소드 | 설명 | |
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Camera2D ( GraphicsDevice graphics ) : System |
The constructor for the Camera2D class.
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ConvertScreenToWorld ( Vector2 location ) : Vector2 | ||
ConvertWorldToScreen ( Vector2 location ) : Vector2 | ||
Jump2Target ( ) : void | ||
MoveCamera ( Vector2 amount ) : void | ||
ResetCamera ( ) : void |
Resets the camera to default values.
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RotateCamera ( float amount ) : void | ||
Update ( |
Moves the camera forward one timestep.
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메소드 | 설명 | |
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SetView ( ) : void |
public Camera2D ( GraphicsDevice graphics ) : System | ||
graphics | GraphicsDevice | |
리턴 | System |
public ConvertScreenToWorld ( Vector2 location ) : Vector2 | ||
location | Vector2 | |
리턴 | Vector2 |
public ConvertWorldToScreen ( Vector2 location ) : Vector2 | ||
location | Vector2 | |
리턴 | Vector2 |
public Update ( |
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gameTime | ||
리턴 | void |