C# 클래스 FMOD.Studio.Bank

상속: HandleBase
파일 보기 프로젝트 열기: fmod/UnityIntegration 1 사용 예제들

공개 메소드들

메소드 설명
Bank ( IntPtr raw ) : System
getBusCount ( int &count ) : RESULT
getBusList ( Bus &array ) : RESULT
getEventCount ( int &count ) : RESULT
getEventList ( EventDescription &array ) : RESULT
getID ( System.Guid &id ) : RESULT
getLoadingState ( LOADING_STATE &state ) : RESULT
getPath ( string &path ) : RESULT
getSampleLoadingState ( LOADING_STATE &state ) : RESULT
getStringCount ( int &count ) : RESULT
getStringInfo ( int index, System.Guid &id, string &path ) : RESULT
getUserData ( IntPtr &userData ) : RESULT
getVCACount ( int &count ) : RESULT
getVCAList ( VCA &array ) : RESULT
loadSampleData ( ) : RESULT
setUserData ( IntPtr userData ) : RESULT
unload ( ) : RESULT
unloadSampleData ( ) : RESULT

보호된 메소드들

메소드 설명
isValidInternal ( ) : bool

비공개 메소드들

메소드 설명
FMOD_Studio_Bank_GetBusCount ( IntPtr bank, int &count ) : RESULT
FMOD_Studio_Bank_GetBusList ( IntPtr bank, IntPtr array, int capacity, int &count ) : RESULT
FMOD_Studio_Bank_GetEventCount ( IntPtr bank, int &count ) : RESULT
FMOD_Studio_Bank_GetEventList ( IntPtr bank, IntPtr array, int capacity, int &count ) : RESULT
FMOD_Studio_Bank_GetID ( IntPtr bank, [ id ) : RESULT
FMOD_Studio_Bank_GetLoadingState ( IntPtr bank, LOADING_STATE &state ) : RESULT
FMOD_Studio_Bank_GetPath ( IntPtr bank, [ path, int size, int &retrieved ) : RESULT
FMOD_Studio_Bank_GetSampleLoadingState ( IntPtr bank, LOADING_STATE &state ) : RESULT
FMOD_Studio_Bank_GetStringCount ( IntPtr bank, int &count ) : RESULT
FMOD_Studio_Bank_GetStringInfo ( IntPtr bank, int index, [ id, [ path, int size, int &retrieved ) : RESULT
FMOD_Studio_Bank_GetUserData ( IntPtr studiosystem, IntPtr &userData ) : RESULT
FMOD_Studio_Bank_GetVCACount ( IntPtr bank, int &count ) : RESULT
FMOD_Studio_Bank_GetVCAList ( IntPtr bank, IntPtr array, int capacity, int &count ) : RESULT
FMOD_Studio_Bank_IsValid ( IntPtr bank ) : bool
FMOD_Studio_Bank_LoadSampleData ( IntPtr bank ) : RESULT
FMOD_Studio_Bank_SetUserData ( IntPtr studiosystem, IntPtr userData ) : RESULT
FMOD_Studio_Bank_Unload ( IntPtr bank ) : RESULT
FMOD_Studio_Bank_UnloadSampleData ( IntPtr bank ) : RESULT

메소드 상세

Bank() 공개 메소드

public Bank ( IntPtr raw ) : System
raw System.IntPtr
리턴 System

getBusCount() 공개 메소드

public getBusCount ( int &count ) : RESULT
count int
리턴 RESULT

getBusList() 공개 메소드

public getBusList ( Bus &array ) : RESULT
array Bus
리턴 RESULT

getEventCount() 공개 메소드

public getEventCount ( int &count ) : RESULT
count int
리턴 RESULT

getEventList() 공개 메소드

public getEventList ( EventDescription &array ) : RESULT
array EventDescription
리턴 RESULT

getID() 공개 메소드

public getID ( System.Guid &id ) : RESULT
id System.Guid
리턴 RESULT

getLoadingState() 공개 메소드

public getLoadingState ( LOADING_STATE &state ) : RESULT
state LOADING_STATE
리턴 RESULT

getPath() 공개 메소드

public getPath ( string &path ) : RESULT
path string
리턴 RESULT

getSampleLoadingState() 공개 메소드

public getSampleLoadingState ( LOADING_STATE &state ) : RESULT
state LOADING_STATE
리턴 RESULT

getStringCount() 공개 메소드

public getStringCount ( int &count ) : RESULT
count int
리턴 RESULT

getStringInfo() 공개 메소드

public getStringInfo ( int index, System.Guid &id, string &path ) : RESULT
index int
id System.Guid
path string
리턴 RESULT

getUserData() 공개 메소드

public getUserData ( IntPtr &userData ) : RESULT
userData System.IntPtr
리턴 RESULT

getVCACount() 공개 메소드

public getVCACount ( int &count ) : RESULT
count int
리턴 RESULT

getVCAList() 공개 메소드

public getVCAList ( VCA &array ) : RESULT
array VCA
리턴 RESULT

isValidInternal() 보호된 메소드

protected isValidInternal ( ) : bool
리턴 bool

loadSampleData() 공개 메소드

public loadSampleData ( ) : RESULT
리턴 RESULT

setUserData() 공개 메소드

public setUserData ( IntPtr userData ) : RESULT
userData System.IntPtr
리턴 RESULT

unload() 공개 메소드

public unload ( ) : RESULT
리턴 RESULT

unloadSampleData() 공개 메소드

public unloadSampleData ( ) : RESULT
리턴 RESULT