프로퍼티 | 타입 | 설명 | |
---|---|---|---|
m_BoundingBox | BoundingBox | ||
m_BoundingSphere | BoundingSphere | ||
m_Primitives | List |
||
m_WorldBBox | BoundingBox | ||
m_bCastShadow | bool | ||
m_bReceiveShadow | bool | ||
m_bWorldBBoxDirty | bool |
메소드 | 설명 | |
---|---|---|
AddPrimitive ( string _Name, |
||
ClearPrimitives ( ) : void | ||
RemovePrimitive ( Primitive _Primitive ) : void |
메소드 | 설명 | |
---|---|---|
DisposeSpecific ( ) : void | ||
LoadSpecific ( System _Reader ) : void | ||
PropagateDirtyState ( ) : void | ||
SaveSpecific ( System _Writer ) : void |
메소드 | 설명 | |
---|---|---|
Mesh ( Scene _Owner, |
||
Mesh ( Scene _Owner, int _ID, string _Name, |
public AddPrimitive ( string _Name, |
||
_Name | string | |
_Material | ||
_VerticesCount | int | |
_FacesCount | int | |
리턴 | Primitive |
public RemovePrimitive ( Primitive _Primitive ) : void | ||
_Primitive | Primitive | |
리턴 | void |