프로퍼티 | 타입 | 설명 | |
---|---|---|---|
DestructionTime | System.TimeSpan | ||
InDestruction | bool | ||
IsAlive | bool |
메소드 | 설명 | |
---|---|---|
ChangePosition ( Point p ) : void | ||
ChangePosition ( float x, float y ) : void | ||
ChangePosition ( int x, int y ) : void | ||
Destroy ( ) : void | ||
Remove ( ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
BaseEntity ( ) : System | ||
BaseEntity ( Point cellPosition ) : System |
protected BaseEntity ( Point cellPosition ) : System | ||
cellPosition | Point | |
리턴 | System |