C# 클래스 FBClient.Network.NetworkGameManager

This class is specificaly used for the logic of network games
상속: FBClient.Core.GameManager
파일 보기 프로젝트 열기: Noxalus/Final-Bomber 1 사용 예제들

공개 메소드들

메소드 설명
AddClient ( Client client ) : void
AddPlayers ( ) : void
Dispose ( ) : void
GetClientFromId ( int clientId ) : Client
GetClientFromPlayer ( Player player ) : Client
GetPlayerFromClientId ( int clientId ) : Player
Initialize ( ) : void
LoadContent ( ) : void
NetworkGameManager ( ) : FBClient.Core
RoundEndAction ( ) : void
Update ( ) : void

메소드 상세

AddClient() 공개 메소드

public AddClient ( Client client ) : void
client Client
리턴 void

AddPlayers() 공개 메소드

public AddPlayers ( ) : void
리턴 void

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

GetClientFromId() 공개 메소드

public GetClientFromId ( int clientId ) : Client
clientId int
리턴 Client

GetClientFromPlayer() 공개 메소드

public GetClientFromPlayer ( Player player ) : Client
player Player
리턴 Client

GetPlayerFromClientId() 공개 메소드

public GetPlayerFromClientId ( int clientId ) : Player
clientId int
리턴 Player

Initialize() 공개 메소드

public Initialize ( ) : void
리턴 void

LoadContent() 공개 메소드

public LoadContent ( ) : void
리턴 void

NetworkGameManager() 공개 메소드

public NetworkGameManager ( ) : FBClient.Core
리턴 FBClient.Core

RoundEndAction() 공개 메소드

public RoundEndAction ( ) : void
리턴 void

Update() 공개 메소드

public Update ( ) : void
리턴 void