프로퍼티 | 타입 | 설명 | |
---|---|---|---|
BombList | List |
||
Camera | Camera2D | ||
Players | PlayerCollection | ||
PowerUpList | List |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
WallList | List |
메소드 | 설명 | |
---|---|---|
AddBomb ( |
||
AddPlayer ( Player player ) : void | ||
AddPowerUp ( Point position ) : void | ||
AddPowerUp ( PowerUpType type, Point position ) : void | ||
AddWall ( Point position ) : void | ||
AddWalls ( IEnumerable |
||
Dispose ( ) : void | ||
Draw ( |
||
Initialize ( ) : void | ||
LoadContent ( ) : void | ||
PickUpPowerUp ( BasePlayer player, |
||
PlayerDeathAction ( BasePlayer sender, |
||
RoundEndAction ( ) : void | ||
Update ( ) : void |
메소드 | 설명 | |
---|---|---|
DestroyBomb ( Point position ) : void | ||
DestroyPlayer ( int playerId ) : void | ||
DestroyPowerUp ( Point position ) : void | ||
DestroyWall ( Point position ) : void | ||
GameManager ( ) : System | ||
RemoveWall ( |
||
Reset ( ) : void | ||
UpdateBombs ( ) : void | ||
UpdatePlayers ( ) : void | ||
UpdatePowerUps ( ) : void | ||
UpdateWalls ( ) : void |
메소드 | 설명 | |
---|---|---|
RemoveBomb ( |
||
RemovePowerUp ( |
public AddPowerUp ( PowerUpType type, Point position ) : void | ||
type | PowerUpType | |
position | Point | |
리턴 | void |
public AddWalls ( IEnumerable |
||
wallPositions | IEnumerable |
|
리턴 | void |
public Draw ( |
||
gameTime | ||
camera | Camera2D | |
리턴 | void |
public PickUpPowerUp ( BasePlayer player, |
||
player | BasePlayer | |
powerUp | ||
리턴 | void |
public PlayerDeathAction ( BasePlayer sender, |
||
sender | BasePlayer | |
args | ||
리턴 | void |
protected RemoveWall ( |
||
wall | ||
리턴 | void |