메소드 | 설명 | |
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GameEventManager ( |
메소드 | 설명 | |
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PlayerDeathAction ( BasePlayer sender, |
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RoundEndAction ( ) : void |
public GameEventManager ( |
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gameManager | ||
리턴 | System |
protected PlayerDeathAction ( BasePlayer sender, |
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sender | BasePlayer | |
args | ||
리턴 | void |