프로퍼티 | 타입 | 설명 | |
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order | int |
메소드 | 설명 | |
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Launch ( ) : void |
Launches this example. Provides a simple way for the example launcher to launch the examples. |
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T02_Vertex_Arrays ( ) : System |
메소드 | 설명 | |
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OnLoad ( |
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OnRenderFrame ( FrameEventArgs e ) : void |
Place your rendering code here.
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OnResize ( |
Called when the user resizes the window. You want the OpenGL viewport to match the window. This is the place to do it! |
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OnUpdateFrame ( FrameEventArgs e ) : void |
Prepares the next frame for rendering. Place your control logic here. This is the place to respond to user input, update object positions etc. |
메소드 | 설명 | |
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Keyboard_KeyUp ( object sender, |
protected OnRenderFrame ( FrameEventArgs e ) : void | ||
e | FrameEventArgs | |
리턴 | void |
protected OnResize ( |
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e | Contains the new width/height of the window. | |
리턴 | void |
protected OnUpdateFrame ( FrameEventArgs e ) : void | ||
e | FrameEventArgs | |
리턴 | void |