메소드 | 설명 | |
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CanFullyNavigateTo ( IEnumerable |
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CanFullyNavigateToAsync ( IEnumerable
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CanFullyNavigateToAsync ( IEnumerable
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CanNavigateFully ( System.Vector3 @from, System.Vector3 to, float strictDistance ) : bool | ||
Clear ( ) : bool | ||
Dispose ( ) : void | ||
FlightEnabledNavigator ( INavigationProvider innerNavigator ) : System | ||
FlightEnabledNavigator ( INavigationProvider innerNavigator, IFlightEnabledPlayerMover playerMover, IFlightNavigationArgs flightNavigationArgs ) : System | ||
Lerp ( System.Vector3 value1, System.Vector3 value2, float amount ) : System.Vector3 | ||
MoveTo ( System.Vector3 location, string destination = null ) : MoveResult | ||
MoveToRandomSpotWithin ( System.Vector3 location, float radius, string destination = null ) : MoveResult | ||
SampleParabola ( System.Vector3 start, System.Vector3 end, float height, float t ) : System.Vector3 | ||
StraightPath ( System.Vector3 from, System.Vector3 to, float amount ) : System.Vector3 |
메소드 | 설명 | |
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GeneratePath ( System.Vector3 start, System.Vector3 end ) : Task |
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HandlePathGenerationResult ( Task |
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MoveToNextHop ( string name ) : MoveResult | ||
MoveToNoFlight ( System.Vector3 location ) : Task |
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ShouldGeneratePath ( System.Vector3 target, float radius = 0.0f ) : bool |
public CanFullyNavigateTo ( IEnumerable |
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targets | IEnumerable |
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리턴 | List |
public CanFullyNavigateToAsync ( IEnumerable
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targets | IEnumerable |
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리턴 | Task
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public CanFullyNavigateToAsync ( IEnumerable
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targets | IEnumerable |
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start | System.Vector3 | |
zoneid | ushort | |
리턴 | Task
|
public CanNavigateFully ( System.Vector3 @from, System.Vector3 to, float strictDistance ) : bool | ||
@from | System.Vector3 | |
to | System.Vector3 | |
strictDistance | float | |
리턴 | bool |
public FlightEnabledNavigator ( INavigationProvider innerNavigator ) : System | ||
innerNavigator | INavigationProvider | |
리턴 | System |
public FlightEnabledNavigator ( INavigationProvider innerNavigator, IFlightEnabledPlayerMover playerMover, IFlightNavigationArgs flightNavigationArgs ) : System | ||
innerNavigator | INavigationProvider | |
playerMover | IFlightEnabledPlayerMover | |
flightNavigationArgs | IFlightNavigationArgs | |
리턴 | System |
public static Lerp ( System.Vector3 value1, System.Vector3 value2, float amount ) : System.Vector3 | ||
value1 | System.Vector3 | |
value2 | System.Vector3 | |
amount | float | |
리턴 | System.Vector3 |
public MoveTo ( System.Vector3 location, string destination = null ) : MoveResult | ||
location | System.Vector3 | |
destination | string | |
리턴 | MoveResult |
public MoveToRandomSpotWithin ( System.Vector3 location, float radius, string destination = null ) : MoveResult | ||
location | System.Vector3 | |
radius | float | |
destination | string | |
리턴 | MoveResult |
public static SampleParabola ( System.Vector3 start, System.Vector3 end, float height, float t ) : System.Vector3 | ||
start | System.Vector3 | |
end | System.Vector3 | |
height | float | |
t | float | |
리턴 | System.Vector3 |
public static StraightPath ( System.Vector3 from, System.Vector3 to, float amount ) : System.Vector3 | ||
from | System.Vector3 | |
to | System.Vector3 | |
amount | float | |
리턴 | System.Vector3 |