메소드 | 설명 | |
---|---|---|
LoadLevelCommand ( EverybodyEdits game ) : PlayerIO.GameLibrary |
메소드 | 설명 | |
---|---|---|
OnExecute ( Player player, Array commandInput ) : void |
public LoadLevelCommand ( EverybodyEdits game ) : PlayerIO.GameLibrary | ||
game | EverybodyEdits | |
리턴 | PlayerIO.GameLibrary |
protected OnExecute ( Player player, Array commandInput ) : void | ||
player | Player | |
commandInput | Array | |
리턴 | void |