C# 클래스 Etupirka.MainWindow

Interaction logic for MainWindow.xaml
상속: MahApps.Metro.Controls.MetroWindow, INotifyPropertyChanged
파일 보기 프로젝트 열기: Aixile/Etupirka 1 사용 예제들

공개 메소드들

메소드 설명
ExportTimeDict ( string dataPath ) : void
ExportTimeDict ( string dataPath, List a ) : void
ExportXML ( string dataPath ) : void
ExportXML ( string dataPath, List a ) : void
ImportTimeDict ( string dataPath ) : void
ImportTimeDict_Overwrite ( string dataPath ) : void
ImportXML ( string dataPath ) : void
ImportXML_Overwrite ( string dataPath ) : void
MainWindow ( ) : System

보호된 메소드들

메소드 설명
OnClosing ( System e ) : void
OnPropertyChanged ( string name ) : void
OnStateChanged ( EventArgs e ) : void

비공개 메소드들

메소드 설명
AddGameFromESID_Click ( object sender, RoutedEventArgs e ) : void
AddGameFromProcess_Click ( object sender, RoutedEventArgs e ) : void
CheckUpdate_Click ( object sender, RoutedEventArgs e ) : void
CopyBrand_Click ( object sender, RoutedEventArgs e ) : void
CopyTitle_Click ( object sender, RoutedEventArgs e ) : void
Delete_Click ( object sender, RoutedEventArgs e ) : void
DoDelete ( ) : void
DoOpenGame ( ) : void
ExportList_Click ( object sender, RoutedEventArgs e ) : void
ExportSelect_Click ( object sender, RoutedEventArgs e ) : void
GameListView_KeyDown ( object sender, System.Windows.Input.KeyEventArgs e ) : void
GameListView_MouseDoubleClick ( object sender, System.Windows.Input.MouseButtonEventArgs e ) : void
GameProperty_Click ( object sender, RoutedEventArgs e ) : void
ImportList_Click ( object sender, RoutedEventArgs e ) : void
ImportList_Overwrite_Click ( object sender, RoutedEventArgs e ) : void
ImportPlayTimeList_Click ( object sender, RoutedEventArgs e ) : void
ImportPlayTimeList_Overwrite_Click ( object sender, RoutedEventArgs e ) : void
MetroWindow_Deactivated ( object sender, EventArgs e ) : void
OnHotKeyHandler_ErogeHelper ( System.Windows.Input.HotKey hotKey ) : void
OnHotKeyHandler_WatchProc ( System.Windows.Input.HotKey hotKey ) : void
OpenES_Click ( object sender, RoutedEventArgs e ) : void
OpenFolder_Click ( object sender, RoutedEventArgs e ) : void
OpenGame_Click ( object sender, RoutedEventArgs e ) : void
OpenPlayStatistics_Click ( object sender, RoutedEventArgs e ) : void
PlayTimeStatistic_Click ( object sender, RoutedEventArgs e ) : void
QuitApp_Click ( object sender, RoutedEventArgs e ) : void
RegisterInStartup ( bool isChecked ) : void
SettingButton_Click ( object sender, RoutedEventArgs e ) : void
ShowApp_Click ( object sender, RoutedEventArgs e ) : void
TimeSetting_Click ( object sender, RoutedEventArgs e ) : void
UpdateOfflineDatabase_Click ( object sender, RoutedEventArgs e ) : void
UpdateStatus ( int time ) : void
VersionInfo_Click ( object sender, RoutedEventArgs e ) : void
dispatcherTimer_Tick ( object sender, EventArgs e ) : void
doCheckUpdate ( ) : void
doUpdate ( ) : void
showMessage ( string title, string str ) : void

메소드 상세

ExportTimeDict() 공개 메소드

public ExportTimeDict ( string dataPath ) : void
dataPath string
리턴 void

ExportTimeDict() 공개 메소드

public ExportTimeDict ( string dataPath, List a ) : void
dataPath string
a List
리턴 void

ExportXML() 공개 메소드

public ExportXML ( string dataPath ) : void
dataPath string
리턴 void

ExportXML() 공개 메소드

public ExportXML ( string dataPath, List a ) : void
dataPath string
a List
리턴 void

ImportTimeDict() 공개 메소드

public ImportTimeDict ( string dataPath ) : void
dataPath string
리턴 void

ImportTimeDict_Overwrite() 공개 메소드

public ImportTimeDict_Overwrite ( string dataPath ) : void
dataPath string
리턴 void

ImportXML() 공개 메소드

public ImportXML ( string dataPath ) : void
dataPath string
리턴 void

ImportXML_Overwrite() 공개 메소드

public ImportXML_Overwrite ( string dataPath ) : void
dataPath string
리턴 void

MainWindow() 공개 메소드

public MainWindow ( ) : System
리턴 System

OnClosing() 보호된 메소드

protected OnClosing ( System e ) : void
e System
리턴 void

OnPropertyChanged() 보호된 메소드

protected OnPropertyChanged ( string name ) : void
name string
리턴 void

OnStateChanged() 보호된 메소드

protected OnStateChanged ( EventArgs e ) : void
e System.EventArgs
리턴 void