메소드 | 설명 | |
---|---|---|
Collision ( Entity other ) : void | ||
EnemyMeleeProjectile ( int damage, string url, string id ) : EssenceShared.Entities.Players | ||
Update ( float dt ) : void |
public EnemyMeleeProjectile ( int damage, string url, string id ) : EssenceShared.Entities.Players | ||
damage | int | |
url | string | |
id | string | |
리턴 | EssenceShared.Entities.Players |