C# 클래스 Encog.Util.Normalize.Output.Nominal.OutputEquilateral

상속: BasicOutputField
파일 보기 프로젝트 열기: encog/encog-silverlight-core 1 사용 예제들

공개 메소드들

메소드 설명
AddItem ( IInputField inputField, double value ) : void

Add a nominal value based on a single value. This creates a 0.1 range around this value.

AddItem ( IInputField inputField, double low, double high ) : void

Add a nominal item based on a range.

Calculate ( int subfield ) : double

Calculate the value for the specified subfield.

OutputEquilateral ( ) : System

Prodvide a default constructor for reflection. Use -1 for low and +1 for high.

OutputEquilateral ( double low, double high ) : System

Create an equilateral output field with the specified high and low output values. These will often be 0 to 1 or -1 to 1.

RowInit ( ) : void

Determine which item's index is the value.

메소드 상세

AddItem() 공개 메소드

Add a nominal value based on a single value. This creates a 0.1 range around this value.
public AddItem ( IInputField inputField, double value ) : void
inputField IInputField The input field this is based on.
value double The value.
리턴 void

AddItem() 공개 메소드

Add a nominal item based on a range.
public AddItem ( IInputField inputField, double low, double high ) : void
inputField IInputField The input field to use.
low double The low value of the range.
high double The high value of the range.
리턴 void

Calculate() 공개 메소드

Calculate the value for the specified subfield.
public Calculate ( int subfield ) : double
subfield int The subfield to calculate for.
리턴 double

OutputEquilateral() 공개 메소드

Prodvide a default constructor for reflection. Use -1 for low and +1 for high.
public OutputEquilateral ( ) : System
리턴 System

OutputEquilateral() 공개 메소드

Create an equilateral output field with the specified high and low output values. These will often be 0 to 1 or -1 to 1.
public OutputEquilateral ( double low, double high ) : System
low double The low output value.
high double The high output value.
리턴 System

RowInit() 공개 메소드

Determine which item's index is the value.
public RowInit ( ) : void
리턴 void