메소드 | 설명 | |
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ChangeNeuronCount ( int layer, int neuronCount ) : void |
Change the neuron count for the network. If the count is increased then a zero-weighted neuron is added, which will not affect the output of the neural network. If the neuron count is decreased, then the weakest neuron will be removed. This method cannot be used to remove a bias neuron.
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DetermineNeuronSignificance ( int layer, int neuron ) : double |
Determine the significance of the neuron. The higher the return value, the more significant the neuron is.
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Prune ( int targetLayer, int neuron ) : void |
Prune one of the neurons from this layer. Remove all entries in this weight matrix and other layers. This method cannot be used to remove a bias neuron.
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PruneSelective ( |
Construct an object prune the neural network.
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RandomizeNeuron ( double low, double high, int targetLayer, int neuron ) : void | ||
RandomizeNeuron ( int targetLayer, int neuron ) : void |
Assign random values to the network. The range will be the min/max of existing neurons.
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StimulateNeuron ( double percent, int targetLayer, int neuron ) : void |
Stimulate the specified neuron by the specified percent. This is used to randomize the weights and bias values for weak neurons.
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StimulateWeakNeurons ( int layer, int count, double percent ) : void |
Stimulate weaker neurons on a layer. Find the weakest neurons and then randomize them by the specified percent.
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메소드 | 설명 | |
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DecreaseNeuronCount ( int layer, int neuronCount ) : void |
Internal function to decrease the neuron count of a layer.
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FindWeakestNeurons ( int layer, int count ) : int[] |
Find the weakest neurons on a layer. Considers both weight and bias.
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IncreaseNeuronCount ( int targetLayer, int neuronCount ) : void |
Internal function to increase the neuron count. This will add a zero-weight neuron to this layer.
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RandomizeNeuron ( int targetLayer, int neuron, bool useRange, double low, double high, bool usePercent, double percent ) : void |
Used internally to randomize a neuron. Usually called from randomizeNeuron or stimulateNeuron.
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ReindexNetwork ( ) : void |
Creat new index values for the network.
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public ChangeNeuronCount ( int layer, int neuronCount ) : void | ||
layer | int | The layer to adjust. |
neuronCount | int | The new neuron count for this layer. |
리턴 | void |
public DetermineNeuronSignificance ( int layer, int neuron ) : double | ||
layer | int | The layer to query. |
neuron | int | The neuron to query. |
리턴 | double |
public Prune ( int targetLayer, int neuron ) : void | ||
targetLayer | int | The neuron to prune. Zero specifies the first neuron. |
neuron | int | The neuron to prune. |
리턴 | void |
public PruneSelective ( |
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network | The network to prune. | |
리턴 | System |
public RandomizeNeuron ( double low, double high, int targetLayer, int neuron ) : void | ||
low | double | The low-end of the range. |
high | double | The high-end of the range. |
targetLayer | int | The target layer. |
neuron | int | The target neuron. |
리턴 | void |
public RandomizeNeuron ( int targetLayer, int neuron ) : void | ||
targetLayer | int | The target layer. |
neuron | int | The target neuron. |
리턴 | void |
public StimulateNeuron ( double percent, int targetLayer, int neuron ) : void | ||
percent | double | The percent to randomize by. |
targetLayer | int | The layer that the neuron is on. |
neuron | int | The neuron to randomize. |
리턴 | void |
public StimulateWeakNeurons ( int layer, int count, double percent ) : void | ||
layer | int | The layer to stimulate. |
count | int | The number of weak neurons to stimulate. |
percent | double | The percent to stimulate by. |
리턴 | void |