메소드 | 설명 | |
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AddStrategy ( IStrategy strategy ) : void |
Training strategies can be added to improve the training results. There are a number to choose from, and several can be used at once.
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FinishTraining ( ) : void |
Should be called after training has completed and the iteration method will not be called any further.
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Iteration ( ) : void |
Perform one iteration of training.
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Iteration ( int count ) : void |
Perform the specified number of training iterations. This is a basic implementation that just calls iteration the specified number of times. However, some training methods, particularly with the GPU, benefit greatly by calling with higher numbers than 1.
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PostIteration ( ) : void |
Call the strategies after an iteration.
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PreIteration ( ) : void |
Call the strategies before an iteration.
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public AddStrategy ( IStrategy strategy ) : void | ||
strategy | IStrategy | The strategy to add. |
리턴 | void |
public Iteration ( int count ) : void | ||
count | int | The number of training iterations. |
리턴 | void |