C# 클래스 EmptyKeys.UserInterface.Media.FNAGeometryBuffer

Implements FNA specific geometry buffer
상속: GeometryBuffer
파일 보기 프로젝트 열기: EmptyKeys/UI_Engines

공개 메소드들

메소드 설명
Dispose ( ) : void

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

FNAGeometryBuffer ( ) : System

Initializes a new instance of the FNAGeometryBuffer class.

FillColor ( List points, GeometryPrimitiveType primitiveType ) : void

Fills the color type buffer (VertexPositionColor)

FillTexture ( List points, Size destinationSize, Rect sourceRect, GeometryPrimitiveType primitiveType ) : void

Fills the texture type buffer (VertexPositionTexture)

비공개 메소드들

메소드 설명
SetPrimitiveCount ( GeometryPrimitiveType primitiveType, int pointCount ) : void

메소드 상세

Dispose() 공개 메소드

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public Dispose ( ) : void
리턴 void

FNAGeometryBuffer() 공개 메소드

Initializes a new instance of the FNAGeometryBuffer class.
public FNAGeometryBuffer ( ) : System
리턴 System

FillColor() 공개 메소드

Fills the color type buffer (VertexPositionColor)
public FillColor ( List points, GeometryPrimitiveType primitiveType ) : void
points List The points.
primitiveType GeometryPrimitiveType Type of the primitive.
리턴 void

FillTexture() 공개 메소드

Fills the texture type buffer (VertexPositionTexture)
public FillTexture ( List points, Size destinationSize, Rect sourceRect, GeometryPrimitiveType primitiveType ) : void
points List The points.
destinationSize Size Size of the destination.
sourceRect Rect The source rect.
primitiveType GeometryPrimitiveType Type of the primitive.
리턴 void