C# 클래스 EmotionRecognitionWF.EmotionRecognition

파일 보기 프로젝트 열기: GAIPS-INESC-ID/FAtiMA-Toolkit

Private Properties

프로퍼티 타입 설명
InitializeComponent void
OpenAndProcessSpeech void
SoundInputTimer_Tick void
StartRecording void
StopRecording void
UpdateTimer_Tick void
btRecord_Click void
btSendSound_Click void
btTextInput_Click void
cboxFusionPolicy_SelectedIndexChanged void
record int

공개 메소드들

메소드 설명
EmotionRecognition ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

OpenAndProcessSpeech ( ) : void
SoundInputTimer_Tick ( object sender, EventArgs e ) : void
StartRecording ( ) : void
StopRecording ( ) : void
UpdateTimer_Tick ( object sender, EventArgs e ) : void
btRecord_Click ( object sender, EventArgs e ) : void
btSendSound_Click ( object sender, EventArgs e ) : void
btTextInput_Click ( object sender, EventArgs e ) : void
cboxFusionPolicy_SelectedIndexChanged ( object sender, EventArgs e ) : void
record ( string lpstrCommand, string lpstrReturnString, int uReturnLength, int hwndCallback ) : int

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

EmotionRecognition() 공개 메소드

public EmotionRecognition ( ) : System
리턴 System