메소드 | 설명 | |
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AddButton ( ) : |
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AddButton ( Microsoft.DirectX.DirectInput.Key shortcutKey ) : |
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AddButton ( ToolsButton toolsButton ) : |
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AddButton ( ToolsButton toolsButton, Microsoft.DirectX.DirectInput.Key shortcutKey ) : |
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AddToggleButton ( ) : |
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AddToggleButton ( Microsoft.DirectX.DirectInput.Key shortcutKey ) : |
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AddToggleButton ( ToolsButton toolsButton ) : |
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AddToggleButton ( ToolsButton toolsButton, Microsoft.DirectX.DirectInput.Key shortcutKey ) : |
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AddToggleButton ( string textureToUse, string contentManagerName ) : |
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ListenForShortcuts ( ) : void | ||
ToolsWindow ( ) : System |
Creates a new ToolsWindow and adds it to the GuiManager.
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메소드 | 설명 | |
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GetRowAndColumnFor ( ToolsButton toolsButton, int &row, int &column, string &buttonText ) : void | ||
SetPositionForNewUIElement ( |
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UpdateDimensions ( ) : void |
public AddButton ( Microsoft.DirectX.DirectInput.Key shortcutKey ) : |
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shortcutKey | Microsoft.DirectX.DirectInput.Key | |
리턴 |
public AddButton ( ToolsButton toolsButton ) : |
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toolsButton | ToolsButton | |
리턴 |
public AddButton ( ToolsButton toolsButton, Microsoft.DirectX.DirectInput.Key shortcutKey ) : |
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toolsButton | ToolsButton | |
shortcutKey | Microsoft.DirectX.DirectInput.Key | |
리턴 |
public AddToggleButton ( Microsoft.DirectX.DirectInput.Key shortcutKey ) : |
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shortcutKey | Microsoft.DirectX.DirectInput.Key | |
리턴 |
public AddToggleButton ( ToolsButton toolsButton ) : |
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toolsButton | ToolsButton | |
리턴 |
public AddToggleButton ( ToolsButton toolsButton, Microsoft.DirectX.DirectInput.Key shortcutKey ) : |
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toolsButton | ToolsButton | |
shortcutKey | Microsoft.DirectX.DirectInput.Key | |
리턴 |
public AddToggleButton ( string textureToUse, string contentManagerName ) : |
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textureToUse | string | |
contentManagerName | string | |
리턴 |