프로퍼티 | 타입 | 설명 | |
---|---|---|---|
BoundsCamera | |||
BoundsVisible | bool | ||
Camera | |||
FilesToMakeDotDotSlashRelative | List |
||
PixelSize | float | ||
TextureDisplayRegionsList | List |
||
WorldAxesVisible | bool |
메소드 | 설명 | |
---|---|---|
Load ( string fileName ) : |
||
Save ( string fileName ) : void | ||
SetCameras ( |
||
SetFromRuntime ( |
||
SpriteEditorSceneProperties ( ) : System | ||
SpriteEditorSceneProperties ( |
public static Load ( string fileName ) : |
||
fileName | string | |
리턴 |
public SetCameras ( |
||
camera | ||
boundsCamera | ||
리턴 | void |
public SetFromRuntime ( |
||
camera | ||
boundsCamera | ||
pixelSize | float | |
boundsVisible | bool | |
리턴 | void |
public SpriteEditorSceneProperties ( |
||
camera | ||
boundsCamera | ||
pixelSize | float | |
boundsVisible | bool | |
리턴 | System |
public CameraSave,FlatRedBall.Content.Scene BoundsCamera | ||
리턴 |
public CameraSave,FlatRedBall.Content.Scene Camera | ||
리턴 |