C# 클래스 EditorConfig.VisualStudio.EditorConfigPackage

상속: Package
파일 보기 프로젝트 열기: editorconfig/editorconfig-visualstudio

Private Properties

프로퍼티 타입 설명
OnDispatcherUnhandledException void
RegisterCommands void
RegisterNonShellEventListeners void
RegisterShellEventListener void

공개 메소드들

메소드 설명
EditorConfigPackage ( ) : System

Default constructor of the package. Inside this method you can place any initialization code that does not require any Visual Studio service because at this point the package object is created but not sited yet inside Visual Studio environment. The place to do all the other initialization is the Initialize method.

GetResourceString ( string resourceName ) : string
IdBmpSplash ( uint &pIdBmp ) : int
IdIcoLogoForAboutbox ( uint &pIdIco ) : int
OfficialName ( string &pbstrName ) : int
ProductDetails ( string &pbstrProductDetails ) : int
ProductID ( string &pbstrPID ) : int

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Releases unmanaged and - optionally - managed resources

Initialize ( ) : void

Initialization of the package; this method is called right after the package is sited, so this is the place where you can put all the initialization code that rely on services provided by VisualStudio.

비공개 메소드들

메소드 설명
OnDispatcherUnhandledException ( object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e ) : void

Called when a DispatcherUnhandledException is raised by Visual Studio.

RegisterCommands ( ) : void

Register the package commands (which must exist in the .vsct file).

RegisterNonShellEventListeners ( ) : void

Register the package event listeners.

This must occur after the DTE service is available since many of the events are based off of the DTE object.

RegisterShellEventListener ( ) : void

Registers the shell event listener.

This event listener is registered by itself and first to wait for the shell to be ready for other event listeners to be registered.

메소드 상세

Dispose() 보호된 메소드

Releases unmanaged and - optionally - managed resources
protected Dispose ( bool disposing ) : void
disposing bool true to release both managed and unmanaged resources; false to release only unmanaged resources.
리턴 void

EditorConfigPackage() 공개 메소드

Default constructor of the package. Inside this method you can place any initialization code that does not require any Visual Studio service because at this point the package object is created but not sited yet inside Visual Studio environment. The place to do all the other initialization is the Initialize method.
public EditorConfigPackage ( ) : System
리턴 System

GetResourceString() 공개 메소드

public GetResourceString ( string resourceName ) : string
resourceName string
리턴 string

IdBmpSplash() 공개 메소드

public IdBmpSplash ( uint &pIdBmp ) : int
pIdBmp uint
리턴 int

IdIcoLogoForAboutbox() 공개 메소드

public IdIcoLogoForAboutbox ( uint &pIdIco ) : int
pIdIco uint
리턴 int

Initialize() 보호된 메소드

Initialization of the package; this method is called right after the package is sited, so this is the place where you can put all the initialization code that rely on services provided by VisualStudio.
protected Initialize ( ) : void
리턴 void

OfficialName() 공개 메소드

public OfficialName ( string &pbstrName ) : int
pbstrName string
리턴 int

ProductDetails() 공개 메소드

public ProductDetails ( string &pbstrProductDetails ) : int
pbstrProductDetails string
리턴 int

ProductID() 공개 메소드

public ProductID ( string &pbstrPID ) : int
pbstrPID string
리턴 int