메소드 | 설명 | |
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ReloadConfiguration ( ) : void | ||
Say ( |
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ShutUp ( ) : void | ||
Speak ( string speech, string voice, int echoDelay, int distortionLevel, int chorusLevel, int reverbLevel, int compressLevel, bool wait = true, int priority = 3 ) : void |
메소드 | 설명 | |
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GetSoundOut ( ) : ISoundOut | ||
SpeechService ( ) : CSCore | ||
StartSpeech ( ISoundOut soundout, int priority ) : void | ||
StopCurrentSpeech ( ) : void | ||
WaitForCurrentSpeech ( ) : void | ||
bestGuessCulture ( SpeechSynthesizer synth ) : string | ||
chorusLevelForShip ( |
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distortionLevelForShip ( |
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echoDelayForShip ( |
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reverbLevelForShip ( |
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synth_StateChanged ( object sender, StateChangedEventArgs e ) : void |
public Say ( |
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ship | ||
speech | string | |
wait | bool | |
priority | int | |
리턴 | void |
public Speak ( string speech, string voice, int echoDelay, int distortionLevel, int chorusLevel, int reverbLevel, int compressLevel, bool wait = true, int priority = 3 ) : void | ||
speech | string | |
voice | string | |
echoDelay | int | |
distortionLevel | int | |
chorusLevel | int | |
reverbLevel | int | |
compressLevel | int | |
wait | bool | |
priority | int | |
리턴 | void |