프로퍼티 | 타입 | 설명 | |
---|---|---|---|
ClientConfig | |||
ClientLogger | |||
Data | |||
DebugOn | bool | ||
DelayedConnectionRequestTimer | |||
Instance | |||
PlayerMarketRegister | MessageMarketManagePlayer>.Dictionary | ||
ReactivePricing | |||
ServerConfig | |||
ServerCulture | |||
ServerLogger |
메소드 | 설명 | |
---|---|---|
SaveData ( ) : void | ||
UpdateAfterSimulation ( ) : void |
메소드 | 설명 | |
---|---|---|
UnloadData ( ) : void |
메소드 | 설명 | |
---|---|---|
DelayedConnectionRequestTimer_Elapsed ( object sender, System.Timers.ElapsedEventArgs e ) : void | ||
GotMessage ( string messageText, bool &sendToOthers ) : void | ||
HandleMessage ( byte message ) : void | ||
InitClient ( ) : void | ||
InitServer ( ) : void | ||
ProcessMessage ( string messageText ) : bool | ||
SetLanguage ( ) : void |
Sets the CultureInfo to use when formatting numbers and dates on the server, and the text resources when fetching names of game objects to display or send back to players.
|
|
Timer10EventsOnElapsed ( object sender, System.Timers.ElapsedEventArgs elapsedEventArgs ) : void | ||
Timer1EventsOnElapsed ( object sender, System.Timers.ElapsedEventArgs elapsedEventArgs ) : void | ||
Timer3600EventsOnElapsed ( object sender, System.Timers.ElapsedEventArgs elapsedEventArgs ) : void |
public ClientConfig,Economy.scripts.EconStructures ClientConfig | ||
리턴 |
public EconDataStruct,Economy.scripts.EconStructures Data | ||
리턴 |
public Timer,System.Timers DelayedConnectionRequestTimer | ||
리턴 |
public Dictionary |
||
리턴 | MessageMarketManagePlayer>.Dictionary |
public ReactivePricingStruct,Economy.scripts.EconStructures ReactivePricing | ||
리턴 |
public EconConfigStruct,Economy.scripts.EconStructures ServerConfig | ||
리턴 |
public static CultureInfo,System.Globalization ServerCulture | ||
리턴 |