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MobFilter ( IMemoryAPI fface, |
Returns true if a mob is attackable by the player based on the various settings in the Config class.
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메소드 | 설명 | |
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Distance ( |
Return the 2-D distance between the unit and a position.
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MatchAny ( string input, IList |
Check multiple patterns for a match.
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public static MobFilter ( IMemoryAPI fface, |
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fface | IMemoryAPI | |
mob | ||
리턴 | bool |