프로퍼티 | 타입 | 설명 | |
---|---|---|---|
CheckBlock | void | ||
Create |
메소드 | 설명 | |
---|---|---|
OkToAddChild ( |
||
SendTo ( IPlayer player, ObjectVisibility visibility ) : void | ||
ToString ( ) : string |
메소드 | 설명 | |
---|---|---|
CollectObjectData ( BaseGameObjectData baseData, ObjectVisibility visibility ) : void | ||
ItemObject ( |
||
ItemObject ( SaveGameContext ctx ) : System | ||
OkToMove ( ) : bool | ||
OnLocationChanging ( ) : void | ||
OnParentChanging ( ) : void | ||
SerializeProperties ( ) : object>.Dictionary |
메소드 | 설명 | |
---|---|---|
CheckBlock ( ) : void | ||
Create ( |
protected CollectObjectData ( BaseGameObjectData baseData, ObjectVisibility visibility ) : void | ||
baseData | BaseGameObjectData | |
visibility | ObjectVisibility | |
리턴 | void |
protected ItemObject ( |
||
builder | ||
리턴 | System |
protected ItemObject ( SaveGameContext ctx ) : System | ||
ctx | SaveGameContext | |
리턴 | System |
public OkToAddChild ( |
||
ob | ||
dstLoc | IntVector3 | |
리턴 | bool |
public SendTo ( IPlayer player, ObjectVisibility visibility ) : void | ||
player | IPlayer | |
visibility | ObjectVisibility | |
리턴 | void |
protected SerializeProperties ( ) : object>.Dictionary |
||
리턴 | object>.Dictionary |