메소드 | 설명 | |
---|---|---|
DungeonPlayer ( SaveGameContext ctx ) : System | ||
DungeonPlayer ( int playerID, GameEngine engine ) : System |
public DungeonPlayer ( SaveGameContext ctx ) : System | ||
ctx | SaveGameContext | |
리턴 | System |
public DungeonPlayer ( int playerID, GameEngine engine ) : System | ||
playerID | int | |
engine | GameEngine | |
리턴 | System |