메소드 | 설명 | |
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InstallItemJob ( IJobObserver parent, IItemObject item, IEnvironmentObject env, IntVector3 location ) : System | ||
ToString ( ) : string |
메소드 | 설명 | |
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OnStatusChanged ( JobStatus status ) : void | ||
OnSubJobDone ( IJob job ) : void |
메소드 | 설명 | |
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InstallItemJob ( SaveGameContext ctx ) : System |
public InstallItemJob ( IJobObserver parent, IItemObject item, IEnvironmentObject env, IntVector3 location ) : System | ||
parent | IJobObserver | |
item | IItemObject | |
env | IEnvironmentObject | |
location | IntVector3 | |
리턴 | System |
protected OnStatusChanged ( JobStatus status ) : void | ||
status | JobStatus | |
리턴 | void |