메소드 | 설명 | |
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MoveAssignment ( IJobObserver parent, IEnvironmentObject environment, IntVector3 destination, DirectionSet positioning ) : System | ||
ToString ( ) : string |
메소드 | 설명 | |
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CheckProgress ( ILivingObject worker ) : JobStatus | ||
GetPath ( ILivingObject worker ) : Queue |
메소드 | 설명 | |
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MoveAssignment ( SaveGameContext ctx ) : System |
protected CheckProgress ( ILivingObject worker ) : JobStatus | ||
worker | ILivingObject | |
리턴 | JobStatus |
public MoveAssignment ( IJobObserver parent, IEnvironmentObject environment, IntVector3 destination, DirectionSet positioning ) : System | ||
parent | IJobObserver | |
environment | IEnvironmentObject | |
destination | IntVector3 | |
positioning | DirectionSet | |
리턴 | System |