프로퍼티 | 타입 | 설명 | |
---|---|---|---|
FetchItemAssignment | System |
메소드 | 설명 | |
---|---|---|
FetchItemAssignment ( IJobObserver parent, IEnvironmentObject env, IntVector3 location, IItemObject item ) : System | ||
FetchItemAssignment ( IJobObserver parent, IEnvironmentObject env, IntVector3 location, IItemObject item, DirectionSet positioning ) : System | ||
ToString ( ) : string |
메소드 | 설명 | |
---|---|---|
AssignOverride ( ILivingObject worker ) : void | ||
OnAssignmentDone ( ) : void | ||
PrepareNextAssignment ( ) : IAssignment |
메소드 | 설명 | |
---|---|---|
FetchItemAssignment ( SaveGameContext ctx ) : System |
protected AssignOverride ( ILivingObject worker ) : void | ||
worker | ILivingObject | |
리턴 | void |
public FetchItemAssignment ( IJobObserver parent, IEnvironmentObject env, IntVector3 location, IItemObject item ) : System | ||
parent | IJobObserver | |
env | IEnvironmentObject | |
location | IntVector3 | |
item | IItemObject | |
리턴 | System |
public FetchItemAssignment ( IJobObserver parent, IEnvironmentObject env, IntVector3 location, IItemObject item, DirectionSet positioning ) : System | ||
parent | IJobObserver | |
env | IEnvironmentObject | |
location | IntVector3 | |
item | IItemObject | |
positioning | DirectionSet | |
리턴 | System |